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Stalagmites

Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.

Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.

Chuck

Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.

Slab Skin

Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.

Enlarge

Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.

Staff of the Master grants the ability to Chuck up to 3 targets.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Abyssal Skull

Grants allied melee units a lifesteal aura.

Portal Key

Grants the ability to teleport short distances.

Twin Blades

Grants a secondary attack.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Portal Key

Grants the ability to teleport short distances.

Twin Blades

Grants a secondary attack.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Portal Key

Grants the ability to teleport short distances.

Stalagmites

Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.

Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.

LVL 1

Chuck

Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.

LVL 2

Slab Skin

Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.

LVL 3

Chuck

Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.

LVL 4

Chuck

Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.

LVL 5

Enlarge

Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.

Staff of the Master grants the ability to Chuck up to 3 targets.

LVL 6

Chuck

Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.

LVL 7

Stalagmites

Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.

Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.

LVL 8

Slab Skin

Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.

LVL 9

Stalagmites

Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.

Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.

LVL 10

Enlarge

Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.

Staff of the Master grants the ability to Chuck up to 3 targets.

LVL 11

Stalagmites

Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.

Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.

LVL 12

Slab Skin

Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.

LVL 13

Slab Skin

Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Enlarge

Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.

Staff of the Master grants the ability to Chuck up to 3 targets.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25