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Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Homecoming Stone

Teleports you to a friendly structure.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Twin Blades

Grants a secondary attack.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Portal Key

Grants the ability to teleport short distances.

Null Stone

Periodically blocks single-target abilities.

Sand Scepter

Immobilizes enemies & dispels

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 1

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 2

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 3

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 4

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 5

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 6

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 7

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 8

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 9

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 10

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 11

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 12

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 13

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25