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Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

^:<span style="color: rgb(0,0,0);">That's all what you need for ^:</span><span style="color: rgb(255,0,0);">RAPE ^:</span><span style="color: rgb(0,0,0);">them all^:</span><span style="color: rgb(255,0,0);">.</span>

STARTING

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Ophelia's Pact

Gives you a quest with a few objectives, rewards upon completion.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Lifetube

4.5 Health/s

Portal Key

Grants the ability to teleport short distances.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Arcane Bomb

Deals damage to non-hero units.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Refreshing Ornament

Grants a Health Regeneration aura.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Soultrap

Charge with hero deaths. Use charges to heal or damage.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Grave Locket

Collects gold and experience from an ally's kills.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Null Stone

Periodically blocks single-target abilities.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 1

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 2

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 3

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 4

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 5

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 6

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 7

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 8

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 9

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 10

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 11

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 12

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 13

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25