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Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

DEFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 1

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 2

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 3

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 4

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 5

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 6

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 7

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 8

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 9

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 10

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 11

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 12

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 13

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25