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HERO: Ravenor
TITLE: Droebels's Ravenor Guide
Written By: Droebels
Date Last Modified: 11/13/19
Ball Lightning
Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.
Ravenor may activate this ability again and teleport to the target stunning nearby enemies for 1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.
Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.
Storm Blades
Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.
Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.
Static Shock
Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage
Prioritizes heroes and deals 300% damage against non-hero units.
Power Overwhelming
Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.
Grants a bonus 0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional 0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.
Maximum of 80 / 120 / 160 charges, does not work on bosses.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Twin Blades
Grants a secondary attack.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Null Stone
Periodically blocks single-target abilities.
Ball Lightning
Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.
Ravenor may activate this ability again and teleport to the target stunning nearby enemies for 1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.
Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.
LVL 1
Storm Blades
Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.
Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.
LVL 2
Storm Blades
Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.
Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.
LVL 3
Static Shock
Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage
Prioritizes heroes and deals 300% damage against non-hero units.
LVL 4
Storm Blades
Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.
Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.
LVL 5
Power Overwhelming
Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.
Grants a bonus 0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional 0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.
Maximum of 80 / 120 / 160 charges, does not work on bosses.
LVL 6
Storm Blades
Activate to apply Storm Blades to yourself for 6 seconds or your next 2 attacks.
Storm Blades grants 60 / 90 / 120 / 150 Attack Speed and adds a bonus 50 / 75 / 100 / 125 Magic Damage bouncing between the closest 3 / 4 / 5 / 6 targets.
LVL 7
Static Shock
Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage
Prioritizes heroes and deals 300% damage against non-hero units.
LVL 8
Static Shock
Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage
Prioritizes heroes and deals 300% damage against non-hero units.
LVL 9
Static Shock
Passively shocks the target and 1 nearby enemy every 2 autoattacks, dealing 10 / 20 / 30 / 40 Magic Damage
Prioritizes heroes and deals 300% damage against non-hero units.
LVL 10
Power Overwhelming
Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.
Grants a bonus 0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional 0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.
Maximum of 80 / 120 / 160 charges, does not work on bosses.
LVL 11
Ball Lightning
Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.
Ravenor may activate this ability again and teleport to the target stunning nearby enemies for 1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.
Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.
LVL 12
Ball Lightning
Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.
Ravenor may activate this ability again and teleport to the target stunning nearby enemies for 1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.
Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.
LVL 13
Ball Lightning
Target a location to throw an electrical ball in that direction. The first enemy hero hit by the ball is dealt 50 / 80 / 110 / 140 Magic Damage and Stunned for 0.5 seconds.
Ravenor may activate this ability again and teleport to the target stunning nearby enemies for 1.5 seconds dealing 50 / 80 / 110 / 140 Magic Damage.
Debuff lasts for 4 seconds or until the enemy moves more than 3,000 units away.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Power Overwhelming
Passively converts your Attack Damage to Superior Magic and grants 8 charges when dealing ability damage or autoattack damage to an enemy hero.
Grants a bonus 0.5 / 1 / 1.5 Movement Speed per charge.
Grants an additional 0.5 / 1 / 1.5 Superior Magic Damage to your autoattacks.
Maximum of 80 / 120 / 160 charges, does not work on bosses.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25