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HERO: Torturer
TITLE: ^:^cParadise ^mTorturer ^oMid
Written By: ``Paradise``
Date Last Modified: 10/09/18
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
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Health Potion
Use to heal target 400 Health over 10 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Homecoming Stone
Teleports you to a friendly structure.
Amulet of Exile
3 Strength
3 Agility
6 Intelligence
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Wind Whistle
15 Movement Speed
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 1
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 2
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 3
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 4
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 5
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 6
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 7
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 8
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 9
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 10
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 11
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 12
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 13
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25