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Mana Combustion
Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.
Flash
Target a location to teleport to that position.
Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.
Master of the Mantra
Passively grants you 4 / 6 / 8 / 10 Magic Armor.
Mana Rift
Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.
Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This Build Contain 2 Builds
Effensive -Slow enemy Build High DPS Chase
Pffensive - Too powerfull (my main Build)
Get cleaver as first item allways Carry TP and Farm Farm Farm
Essential if you
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Orb of Zamos
Buffs you and a nearby ally with speed.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Flash
Target a location to teleport to that position.
Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.
LVL 1
Mana Combustion
Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.
LVL 2
Master of the Mantra
Passively grants you 4 / 6 / 8 / 10 Magic Armor.
LVL 3
Flash
Target a location to teleport to that position.
Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.
LVL 4
Mana Combustion
Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.
LVL 5
Mana Rift
Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.
Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.
LVL 6
Flash
Target a location to teleport to that position.
Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.
LVL 7
Mana Combustion
Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.
LVL 8
Flash
Target a location to teleport to that position.
Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.
LVL 9
Mana Combustion
Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.
LVL 10
Mana Rift
Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.
Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.
LVL 11
Master of the Mantra
Passively grants you 4 / 6 / 8 / 10 Magic Armor.
LVL 12
Master of the Mantra
Passively grants you 4 / 6 / 8 / 10 Magic Armor.
LVL 13
Master of the Mantra
Passively grants you 4 / 6 / 8 / 10 Magic Armor.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Mana Rift
Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.
Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25