Error - This is a list of what has happened / what has gone wrong!

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

^:<span style="color: rgb(0,0,0);">That's all what you need for rape them all.</span>

STARTING

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Lifetube

4.5 Health/s

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Null Stone

Periodically blocks single-target abilities.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Homecoming Stone

Teleports you to a friendly structure.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Rejuvenation Potion

Use to heal target 1000 Health and 1000 Mana over 20 seconds.

DEFENSIVE

Grave Locket

Collects gold and experience from an ally's kills.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 1

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 2

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 3

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 4

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 5

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 6

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 7

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 8

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 9

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 10

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 11

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 12

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 13

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25