Error - This is a list of what has happened / what has gone wrong!
HERO: Pollywog Priest
TITLE: Frog universal guide 2020
Written By: KnezLazar95
Date Last Modified: 12/09/19
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Short lane: Buy ophelia+orb.
Mid/Long: Get fast boots+chalice+jade or Portal key.
Your power comes from disabling enemies for huge amount of time and from pushing the towers with ulty.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ophelia's Pact
Gives you a quest with a few objectives, rewards upon completion.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Orb of Zamos
Buffs you and a nearby ally with speed.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Tome of Elements
Grants Experience to its user.
10-minute refresh time
Grave Locket
Collects gold and experience from an ally's kills.
Jade Spire
Bonus Cast Range
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Portal Key
Grants the ability to teleport short distances.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Arcane Bomb
Deals damage to non-hero units.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Null Stone
Periodically blocks single-target abilities.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 1
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 2
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 3
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 4
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 5
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 6
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 7
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 8
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 9
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 10
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 11
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 12
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 13
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25