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Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

CARRY TP, IF U GET RICH BUY WARDS FOR YOUR TEAM

PLAY NICE

STARTING

Crushing Claws

3 Strength

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Mark of the Novice

3 Intelligence

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Fortified Bracer

6 Strength
3 Agility
3 Intelligence

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Twin Blades

Grants a secondary attack.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Null Stone

Periodically blocks single-target abilities.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 1

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 2

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 3

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 4

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 5

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 6

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 7

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 8

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 9

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 10

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 22

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 23

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 24

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 25