Error - This is a list of what has happened / what has gone wrong!

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This hero can destroy enemy armor completely and that will result in melting even the big tanks!
His early game is not awesome but not bad. But his lategame can potentially be destructive and deadly!

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Portal Key

Grants the ability to teleport short distances.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Lex Talionis

Lowers both yours and target's Armor.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 1

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 2

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 3

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 4

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 5

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 6

Impale

Activate to deal 75 / 125 / 175 / 225 Physical Damage and apply a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemy units. Affected enemies are then inflicted with -20% Movement Speed for 2 seconds.

LVL 7

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 8

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 9

Flight

Activate to apply 15 / 30 / 45 / 60% Movement Speed and unitwalking to self but increase damage taken by 8% for 10 seconds.

Ability can be
activated again for 25 Mana to fly to a target location with 450 / 700 / 950 / 1200 Cast Range, once. Flight's Movement Speed bonus is reduced to 0.5x its original value if this occurs.

Goes on a 3 second cooldown if damaged by a player-controlled unit.

LVL 10

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 11

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 12

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 13

Gore

Passively gives Pestilence's attacks a 25% chance to deal 40 / 60 / 80 / 100 bonus Physical Damage and apply a 0.9 / 1 / 1.1 / 1.2 second Stun to enemy heroes.

Non-hero enemies receive a
2 second Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Swarm

Target an enemy unit to Reveal it and apply -7 / -14 / -21 Armor for 30 seconds.

Staff of the Master causes the ability to apply to all enemies in a targeted cone area, and deals 50 / 100 / 150 Physical Damage on impact.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25