Error - This is a list of what has happened / what has gone wrong!
HERO: Pebbles
TITLE: King of mid lane, the ROCK
Written By: KnezLazar95
Date Last Modified: 12/08/19
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
If you are having a free farm then go first alchemist, if game is not easy then go first PK.
As soon as possible start ganking with good runes. Molest the enemy carry and put pressure on enemy team.
Health Potion
Use to heal target 400 Health over 10 seconds.
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Portal Key
Grants the ability to teleport short distances.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Twin Blades
Grants a secondary attack.
Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 1
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 2
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 3
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 4
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 5
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
LVL 6
Chuck
Target a unit to throw the nearest unit within range at it, dealing 70 / 140 / 210 / 280 Magic Damage to nearby enemy units. The thrown unit takes 20% of that as additional Magic Damage.
LVL 7
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 8
Stalagmites
Target a location to deal 85 / 145 / 205 / 265 Magic Damage and apply a 2 second Stun to enemies in the radius. Units affected by Chuck take double damage from Stalagmites.
Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.
LVL 9
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 10
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
LVL 11
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 12
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 13
Slab Skin
Passively applies 2 / 4 / 6 / 8 Armor and -10 / -20 / -30 / -40% debuff duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Enlarge
Passively adds 40 / 80 / 120 Base Damage, 10 / 20 / 30 Movement Speed, 50 / 100 / 150 Cast Range to Stalagmites and increases Chuck thrown damage to 35 / 50 / 65% of the AoE Damage. However, Pebbles attacks slower per level of the ultimate.
Staff of the Master grants the ability to Chuck up to 3 targets.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25