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HERO: Puppet Master
TITLE: Indiodoido's Puppet Master Guide
Written By: psikh`ind
Date Last Modified: 02/02/19
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Homecoming Stone
Teleports you to a friendly structure.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 1
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 2
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 3
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 4
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 5
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 6
Whiplash
Passively grants every 4th Attack 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
LVL 7
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 8
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 9
Puppet Show
Targets an enemy unit to apply a 2 / 2.5 / 3 / 3.5 second Forced Attack against a nearby unit.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
LVL 10
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 11
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 12
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 13
Puppeteer's Hold
Target an enemy unit to apply a 2.6 / 3.3 / 3.9 / 4.5 second Bind. If the target moves away from the center they will be pulled back.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Puppet
Passively grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25