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Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Wind Whistle

20 Movement Speed

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Punchdagger

9 Damage

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Soulscream Ring

3 Strength
6 Agility
3 Intelligence

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

45 Strength
Gain Bonus Damage when taking damage.

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

150 Attack Speed

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Dawnbringer

Freeze, Magic Lifesteal, Firebrand Modifier
Slows on attack, grants Magic Lifesteal

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 1

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 2

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 3

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 4

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 5

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 6

Explosive Flare

Target a location to deal 25 / 50 / 75 / 100 Magic Damage and an additional 50 / 100 / 150 / 200 Magic Damage over 2 seconds to enemies hit.

Initial damage affects buildings. Slows Movement Speed by
15 / 20 / 25 / 30%. Grants vision in the area for 6 seconds.

LVL 7

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 8

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 9

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 10

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 11

Dead Eye

Passively increases attack range and vision radius by 100 / 200 / 300 / 400. Levels 2 and onwards allow Flint to outrange Towers.

LVL 12

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 13

Hollowpoint Shells

Passively grants attacks a 40% chance to apply an additional 15 / 30 / 45 / 60 Physical Damage and .05 / .1 / .15 / .2 second Stun.

Illusions cannot proc the Stun.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Money Shot

Target an enemy to channel for 1.7 seconds.

After channeling completes, fires a shot that deals 355 / 505 / 655 Magic Damage and .2 second Stun.

Shot will fire up to 2300 / 2550 / 2800 units away.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25