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HERO: Ophelia
TITLE: ^R^:^%969OPHELLIA GUIDE
Written By: JabamiYumeko
Date Last Modified: 02/28/19
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This Ophellia guide will be for jungling the enemy or the team jungle
Gank as early as you can and buy utility items to help the team
This hero requires you to have APM 200+
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Arcane Bomb
Deals damage to non-hero units.
Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.
Astrolabe
Activate to heal nearby allies.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Sand Scepter
Immobilizes enemies & dispels
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spiked Bola
Cast to Disarm an enemy.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 1
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 2
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 3
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 4
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 5
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 6
Command
Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive a minimum Base Max Health of 600 / 700 / 800 / 900, 0 / 60 / 90 / 120 Max Health and 15 / 20 / 25 / 30 Movement Speed.
Staff of the Master allows you to control ancients, but they only receive a 10 Movement Speed bonus from Command.
LVL 7
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 8
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 9
Nature's Wrath
Target an enemy unit to apply a tapering 16 / 19 / 22 / 25% Movement Speed Slow and 16 / 19 / 22 / 25% Damage Amplification to them for 5 seconds.
LVL 10
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 11
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 12
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 13
Ophelia's Judgment
Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 90 / 160 / 230 / 300 Magic Damage.
Cannot be used on lane creeps.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ophelia's Touch
Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25