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HERO: Parallax
TITLE: CtrlAltDfeat's Parallax Guide
Written By: CtrlAltDFeat
Date Last Modified: 09/06/21
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Homecoming Stone
Teleports you to a friendly structure.
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Lunar Tear
Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 1
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 2
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 3
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 4
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 5
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
LVL 6
Fulcrum Shift
Target location to move the Fulcrum to that location, consuming a charge.
Enemies hit along its path are dealt 10% Max Mana + {0,30,50,50,70} Magic Damage. Max of {1,1,1,2,2} charges that refresh every {9,8,7,6,5} seconds.
LVL 7
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 8
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 9
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 10
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
LVL 11
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 12
Ionic Dash
Activate to dash towards the Fulcrum and release a wave which deals 75 / 105 / 135 / 165 Magic Damage to enemies in the area and applies a 1 second Silence and a 20 / 30 / 40 / 50% Tapering Slow to them for 2.5 seconds.
Resets the cooldown of this ability if at least 1 enemy hero was hit.
LVL 13
Dark Mana
Passively grants a charge when damaging enemy heroes with abilities; each charge gives 3 / 6 / 9 / 12 Max Mana.
15% of charges are lost on death.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Earthshatter
Activate to create a conic area tether between Parallax and the Fulcrum, dealing Magic Damage per second based on the difference between Parallax's Max Mana and the enemy hero's.
While active, Parallax's Movespeed is increased by 5 / 10 / 15% and enemy heroes within the area are slowed by up to 30%. Drains 4% Max Mana per second.
Staff of the Master causes this ability to convert 40% of its damage to Superior Magic Damage, reduces the cooldown by 15 seconds, and halves the mana drain rate.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25