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Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

Elemental Warp

Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.

Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

get striders into chalice into pk.
soultrap and astro are a good follow.
sand and storm for easyer combo hit.
gank after level 4 as suicide.

STARTING

Crushing Claws

3 Strength

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Portal Key

Grants the ability to teleport short distances.

Sand Scepter

Immobilizes enemies & dispels

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Jade Spire

Bonus Cast Range

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Elemental Warp

Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.

Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.

LVL 1

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 2

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 3

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

LVL 4

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 5

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 6

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 7

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

LVL 8

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 9

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 10

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 11

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

LVL 12

Elemental Warp

Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.

Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.

LVL 13

Elemental Warp

Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.

Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.

LVL 14

Elemental Warp

Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.

Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.

LVL 15

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25