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Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
INTRODUCE YOUR GUIDE . . .
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Grave Locket
Collects gold and experience from an ally's kills.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 1
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 2
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 3
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 4
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 5
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 6
A Thousand Cuts
Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.
Reactivate to return the Shredder to yourself.
LVL 7
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 8
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 9
Crippling Puncture
Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.
LVL 10
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 11
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 12
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 13
Enlightenment
Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.
Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).
Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.
Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Ancestral Assault
Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.
Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25