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HERO: Pharaoh
TITLE: Suicide Pharo 2020
Written By: KnezLazar95
Date Last Modified: 12/08/19
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Block the creeps with W on base tower then destroy the mummy on the back side to block their movement and take lane control.
Always scout the map with E and sine people out with Ulty or E. Good luck
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Tome of Elements
Grants Experience to its user.
10-minute refresh time
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 1
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 2
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 3
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 4
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 5
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 6
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 7
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 8
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 9
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 10
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 11
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 12
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 13
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25