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Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

The best anti-initiator in the game+one of the best initiators in the same time!
Your ulty is very powerful but it can harm your team so use it wisely!
In day time use your E on ward places to scout

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ophelia's Pact

Gives you a quest with a few objectives, rewards upon completion.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Tome of Elements

Grants Experience to its user.
10-minute refresh time

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Grave Locket

Collects gold and experience from an ally's kills.

Jade Spire

Bonus Cast Range

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Arcane Bomb

Deals damage to non-hero units.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spiked Bola

Cast to Disarm an enemy.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 1

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 2

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 3

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 4

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 5

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 6

Shards of Harkon

Target an Ally (or self). After a 1 second delay, two Shards explode out from you, dealing 110 / 180 / 200 / 220 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to the 2 nearest enemies.

After an additional 1 second delay,
Shards will explode out from the target, with the same effect.

LVL 7

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 8

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 9

Ephemeral Forge

Target a location to channel and create a Spirit Mimic of yourself for 12 / 18 / 24 / 30 seconds. The Spirit takes {250}% damage and can use spells and most items freely.

When the Spirit casts a spell,
Moira loses mana equal to its cost. If Moira is Stunned or Silenced, the ability ends.

LVL 10

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 11

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 12

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 13

Mana Sunder

Target an enemy hero to destroy all of their Mana, dealing 2 / 2.5 / 3 / 3.5x their Intelligence in Magic Damage.

After a 1 / 1.5 / 2 / 2.5 second delay, they
slowly regain all the mana they lost.

If the enemy casts anything while they are regaining mana,
their manapool goes back to 0 and after a 1 second delay, they regain it all again.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Arcane Vortex

Target a location to suck all nearby units into a Vortex that grows over 4 seconds. Targets within the Vortex cannot be targeted or interacted with.

For 2.5 seconds after it ends, all Enemies are
Slowed by 35%, and take 200 / 300 / 400 Nonlethal Magic Damage, while Allies have +35% Movement Speed.

Staff of the Master Changes Damage type to Superior Magic & lethal. Heals allies for 200 / 300 / 400 Health upon expiration. Radius is increased by 1.7x.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25