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HERO: Sir Benzington
TITLE: CrystalHome's Sir Benzington Guide
Written By: CrystalHome
Date Last Modified: 11/16/19
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Sir is a very mobile semi-carry with high magic damage. He is very subject-dependent, try to choose the right item that will save Sir from the problems of killing.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Frostburn
Freeze, Firebrand Modifier
Grants a powerful slowing attack and blazing fast speed.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Null Stone
Periodically blocks single-target abilities.
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 1
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 2
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 3
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 4
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 5
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 6
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 7
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 8
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 9
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 10
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 11
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 12
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 13
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25