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Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals up to 110 / 160 / 195 / 230 Magic Damage over its duration.

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target gains 25 / 35 / 45 / 55% Damage Reduction, is instantly healed by 90 Health and heals for 15 / 30 / 40 / 50 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

Ability can be
activated again to end the effect early.

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 25 / 35 / 45 Magic Damage per second and applying a 20 / 25 / 30 / 35% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

^:<span style="color: rgb(0,0,0);">That's all what you need for ^:</span><span style="color: rgb(255,0,0);">RAPE ^:</span><span style="color: rgb(0,0,0);">them all.</span>

STARTING

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Grave Locket

Collects gold and experience from an ally's kills.

Refreshing Ornament

Grants a Health Regeneration aura.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Jade Spire

Bonus Cast Range

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Ophelia's Pact

Gives you a quest with a few objectives, rewards upon completion.

Sand Scepter

Immobilizes enemies & dispels

DEFENSIVE

Arcane Bomb

Deals damage to non-hero units.

Grave Locket

Collects gold and experience from an ally's kills.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals up to 110 / 160 / 195 / 230 Magic Damage over its duration.

LVL 1

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 25 / 35 / 45 Magic Damage per second and applying a 20 / 25 / 30 / 35% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 2

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target gains 25 / 35 / 45 / 55% Damage Reduction, is instantly healed by 90 Health and heals for 15 / 30 / 40 / 50 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

Ability can be
activated again to end the effect early.

LVL 3

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 25 / 35 / 45 Magic Damage per second and applying a 20 / 25 / 30 / 35% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 4

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target gains 25 / 35 / 45 / 55% Damage Reduction, is instantly healed by 90 Health and heals for 15 / 30 / 40 / 50 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

Ability can be
activated again to end the effect early.

LVL 5

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

LVL 6

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target gains 25 / 35 / 45 / 55% Damage Reduction, is instantly healed by 90 Health and heals for 15 / 30 / 40 / 50 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

Ability can be
activated again to end the effect early.

LVL 7

Chrysalis

Target an allied hero (or self) to encase it in a chrysalis for 3 seconds. While in the chrysalis, the target gains 25 / 35 / 45 / 55% Damage Reduction, is instantly healed by 90 Health and heals for 15 / 30 / 40 / 50 Health per second.

The target is immobilized and disarmed while inside the chrysalis.

Ability can be
activated again to end the effect early.

LVL 8

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals up to 110 / 160 / 195 / 230 Magic Damage over its duration.

LVL 9

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals up to 110 / 160 / 195 / 230 Magic Damage over its duration.

LVL 10

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

LVL 11

Crippling Pollen

Target an enemy unit to apply a Mini-stun and Crippling Pollen to it for 1.5 / 2 / 2.5 / 3 seconds. Crippling Pollen Immobilizes, Silences the target, and deals up to 110 / 160 / 195 / 230 Magic Damage over its duration.

LVL 12

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 25 / 35 / 45 Magic Damage per second and applying a 20 / 25 / 30 / 35% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 13

Noxious Cloud

Target a location to spawn an expanding Noxious Cloud for 6 seconds, dealing 15 / 25 / 35 / 45 Magic Damage per second and applying a 20 / 25 / 30 / 35% Movement Speed Slow to enemy units.

Noxious Nightcrawler is a subability that enables the skill to spawn up to 1 / 2 / 3 / 4 Ward(s) instead.

Using this skill places Noxious Nightcrawler on the same cooldown as this skill.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Cleansing Wind

Target a position to send a gust that starts behind the Monarch and travels 1400 units in that direction. The gust removes all Debuffs and Stuns from ally units and grants 100 / 150 / 200 bonus Movement Speed for 6 seconds.

Staff of the Master Increases the radius to 900 and a second gust fires backwards after 3 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25