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HERO: Flux
TITLE: ^:^604 MIDWARS FLUX GUIDE
Written By: Ecaner
Date Last Modified: 02/03/20
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Mw.
You always want to build is STR + ATT SPEED.
The Q ability has max slow at level 1.
PK is only relative to your team!
^:<span style="color: rgb(170,0,114);">UP ITEMS: EARLY----- DOWN ITE
Health Potion
Use to heal target 400 Health over 10 seconds.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Marchers
Movement Modifier
45 Movement Speed
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Icebrand
Freeze Modifier
Grants a slowing attack.
Warpcleft
45 Attack Speed
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 1
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 2
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 3
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 4
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 5
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
LVL 6
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 7
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 8
Magnetic Surge
Target a unit to push or pull the target (depending on polarity) and dealing your Attack Damage plus 30 / 60 / 90 / 120% of your strength in Physical Damage.
Right click to auto-cast.
LVL 9
Polarity Swap
Activate to swap between pushing and pulling on all of Flux's abilities.
Passively adds {0,50,100,150,200} Attack Range. Passively adds {0,50,100,150,200} Cast Range to Magnetic Surge.
Pulling mode - press to switch to Pushing mode.
LVL 10
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
LVL 11
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 12
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 13
Release
Activate to do 75 / 150 / 225 / 300 Magic Damage to nearby enemies and inflict a 45% Movement Speed Slow for 4 seconds.
Push Polarity: Enemies also deal 10% less damage.
Pull Polarity: Enemies also take 10% more damage.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Discharge
Activate to push or pull (depending on polarity) nearby enemy heroes.
Displaces 400 / 600 / 800 units from Flux, and Reveals an area around affected heroes.
Staff of the Master increases radius to Global, and pull/push distance is increased to 500 / 700 / 900.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25