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HERO: Oogie
TITLE: Droebels's Oogie Guide
Written By: Droebels
Date Last Modified: 03/18/20
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
If you're against physical dmg enemies, go for armorboots. Get the essential items, and have fun. Run them down with conflegate and burn them up
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Lightbrand
Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Null Stone
Periodically blocks single-target abilities.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 1
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 2
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 3
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 4
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 5
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 6
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 7
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 8
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 9
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 10
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 11
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 12
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 13
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25