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Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Your life serves your team . . . .
This guide is for a pure MW tank . . . .
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Astrolabe
Activate to heal nearby allies.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Orb of Zamos
Buffs you and a nearby ally with speed.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Spiked Bola
Cast to Disarm an enemy.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Bound Eye
Reveals stealth around the wielder.
Drops upon wielder's death.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 1
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 2
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 3
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 4
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 5
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 6
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 7
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 8
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 9
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 10
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 11
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 12
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 13
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25