Error - This is a list of what has happened / what has gone wrong!
HERO: Midas
TITLE: UsernameID's Midas Guide
Written By: UsernameID
Date Last Modified: 04/06/20
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Get after it
Crushing Claws
3 Strength
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Jade Spire
Bonus Cast Range
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Sand Scepter
Immobilizes enemies & dispels
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Portal Key
Grants the ability to teleport short distances.
Null Stone
Periodically blocks single-target abilities.
Spiked Bola
Cast to Disarm an enemy.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 1
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 2
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 3
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 4
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 5
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 6
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 7
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 8
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 9
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 10
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 11
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 12
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 13
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 14
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 15
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25