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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

INTRODUCE YOUR GUIDE . . .

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 1

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 3

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 5

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 7

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 8

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 9

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 10

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 12

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 13

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25