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HERO: Accursed
TITLE: `WhatYouGot's Accursed Guide
Written By: `WhatYouGot
Date Last Modified: 06/13/21
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Accursed is a defensive support hero that specializes at team-fight sustain by removing stuns and debuffs off allies with fire shield, as well as healing them with cauterize.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Orb of Zamos
Buffs you and a nearby ally with speed.
Astrolabe
Activate to heal nearby allies.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Grave Locket
Collects gold and experience from an ally's kills.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Sand Scepter
Immobilizes enemies & dispels
Arcane Bomb
Deals damage to non-hero units.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 1
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 2
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 3
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 4
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 5
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
LVL 6
Cauterize
Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.
Deals 50 / 75 / 100 / 125 Magic Damage to self.
LVL 7
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 8
Fire Shield
Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.
If the shield hits its limit, it explodes and deals 110 / 140 / 170 / 200 Magic Damage to nearby enemies.
LVL 9
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 10
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
LVL 11
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 12
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 13
Sear
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.
Enemies affected by Sear have their Movement Speed slowed by -5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.
Activate to create a Searing Flame on the ground for 4 seconds, dealing 10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Flame Consumption
Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.
Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25