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HERO: Balphagore
TITLE: `WhatYouGot's Balphagore Guide
Written By: `WhatYouGot
Date Last Modified: 06/13/21
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Balphagore is a pushing hero that loves to teamfight as much as possible. Build tanky items and sit in the front-line gaining charges on your ultimate to devastate the opposing team.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Lunar Tear
Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 1
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 2
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 3
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 4
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 5
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
LVL 6
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 7
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 8
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 9
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 10
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
LVL 11
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 12
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 13
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25