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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Defiler is a pushing/team-fighting hero most commonly played as a solo mid laner. Building mobility and survivability will help you deal large amounts of damage over a prolonged team-fight.

STARTING

Golden Apple

On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

OFFENSIVE

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Pegasus Boots

Movement Modifier
125 Movement Speed. Use to teleport to units and buildings.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Null Stone

Periodically blocks single-target abilities.

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 1

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 3

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 5

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 7

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 8

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 9

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 10

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 12

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 13

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25