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HERO: Defiler
TITLE: `WhatYouGot's Defiler Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Defiler is a pushing/team-fighting hero most commonly played as a solo mid laner. Building mobility and survivability will help you deal large amounts of damage over a prolonged team-fight.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Pegasus Boots
Movement Modifier
125 Movement Speed. Use to teleport to units and buildings.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 1
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 2
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 3
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 4
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 5
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 6
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 7
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 8
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 9
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 10
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 11
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 12
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 13
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25