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HERO: Rally
TITLE: UsernameID's Rally Guide
Written By: UsernameID
Date Last Modified: 04/28/20
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Get after it
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Portal Key
Grants the ability to teleport short distances.
Toxin Claws
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Jade Spire
Bonus Cast Range
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Twin Blades
Grants a secondary attack.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 1
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 2
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 3
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 4
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 5
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 6
Compel
Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.
Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.
LVL 7
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 8
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 9
Battle Experience
Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.
LVL 10
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 11
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 12
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 13
Demoralizing Roar
Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Seismic Slam
Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.
Staff of the Master increases the damage done and area affected.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25