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HERO: Emerald Warden
TITLE: `WhatYouGot's Emerald Warden Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Silencing Shot
Fire a powerful arrow at a target, dealing [60 + 100 / 110 / 120 / 130% of your Attack Damage] as Magic Damage and inflicting 1 / 2 / 3 / 4 second Silence.
Hunter's Command
Summon up to 2 uncontrollable wolves that seek out the nearest 2 heroes in range, including those in fog.
The wolf will collide with its target, revealing them, dealing 90 / 155 / 220 / 285 Magic Damage (0.5x if target is not visible) and inflicting -{20}% Movement Speed for 4 seconds.
Overgrowth
Grow a root at a target location. If an enemy walks over it, the root causes an overgrowth, immobilizing nearby enemies and dealing 60 / 70 / 80 / 90 Magic Damage per second (1.5x against non-hero units) for 1.5 / 2 / 2.5 / 3 seconds.
The overgrowth lasts for 5 minutes and may be destroyed by attacking the root 2 times. Maximum of 2 / 3 / 4 / 5 Overgrowths.
Summon Gawain
Permanently summon your uncontrollable familiar, Gawain. Gawain grants 600 Clearvision and learns new abilities each time he is leveled.
Level 1: Diving Strike: Deals 100 / 200 / 300 Physical Damage to a nearby enemy hero
Level 2: Forest's Touch: 200 Heal & +MS/AS if below 40% HP.
Level 3: Emerald Storm: AoE Damage & 30% MS Slow to a group of enemies
Staff of the Master allows you to summon another Gawain on an ally hero, and also buffs Gawain's abilities.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Emerald Warden is a semi-carry/utility style hero best played in an aggressive duo lane. Traps and wolves provide excellent scouting tools and control for small engagements.
Duck Boots
3 Agility
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Arcane Bomb
Deals damage to non-hero units.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Sand Scepter
Immobilizes enemies & dispels
Spiked Bola
Cast to Disarm an enemy.
Overgrowth
Grow a root at a target location. If an enemy walks over it, the root causes an overgrowth, immobilizing nearby enemies and dealing 60 / 70 / 80 / 90 Magic Damage per second (1.5x against non-hero units) for 1.5 / 2 / 2.5 / 3 seconds.
The overgrowth lasts for 5 minutes and may be destroyed by attacking the root 2 times. Maximum of 2 / 3 / 4 / 5 Overgrowths.
LVL 1
Hunter's Command
Summon up to 2 uncontrollable wolves that seek out the nearest 2 heroes in range, including those in fog.
The wolf will collide with its target, revealing them, dealing 90 / 155 / 220 / 285 Magic Damage (0.5x if target is not visible) and inflicting -{20}% Movement Speed for 4 seconds.
LVL 2
Overgrowth
Grow a root at a target location. If an enemy walks over it, the root causes an overgrowth, immobilizing nearby enemies and dealing 60 / 70 / 80 / 90 Magic Damage per second (1.5x against non-hero units) for 1.5 / 2 / 2.5 / 3 seconds.
The overgrowth lasts for 5 minutes and may be destroyed by attacking the root 2 times. Maximum of 2 / 3 / 4 / 5 Overgrowths.
LVL 3
Silencing Shot
Fire a powerful arrow at a target, dealing [60 + 100 / 110 / 120 / 130% of your Attack Damage] as Magic Damage and inflicting 1 / 2 / 3 / 4 second Silence.
LVL 4
Overgrowth
Grow a root at a target location. If an enemy walks over it, the root causes an overgrowth, immobilizing nearby enemies and dealing 60 / 70 / 80 / 90 Magic Damage per second (1.5x against non-hero units) for 1.5 / 2 / 2.5 / 3 seconds.
The overgrowth lasts for 5 minutes and may be destroyed by attacking the root 2 times. Maximum of 2 / 3 / 4 / 5 Overgrowths.
LVL 5
Summon Gawain
Permanently summon your uncontrollable familiar, Gawain. Gawain grants 600 Clearvision and learns new abilities each time he is leveled.
Level 1: Diving Strike: Deals 100 / 200 / 300 Physical Damage to a nearby enemy hero
Level 2: Forest's Touch: 200 Heal & +MS/AS if below 40% HP.
Level 3: Emerald Storm: AoE Damage & 30% MS Slow to a group of enemies
Staff of the Master allows you to summon another Gawain on an ally hero, and also buffs Gawain's abilities.
LVL 6
Overgrowth
Grow a root at a target location. If an enemy walks over it, the root causes an overgrowth, immobilizing nearby enemies and dealing 60 / 70 / 80 / 90 Magic Damage per second (1.5x against non-hero units) for 1.5 / 2 / 2.5 / 3 seconds.
The overgrowth lasts for 5 minutes and may be destroyed by attacking the root 2 times. Maximum of 2 / 3 / 4 / 5 Overgrowths.
LVL 7
Hunter's Command
Summon up to 2 uncontrollable wolves that seek out the nearest 2 heroes in range, including those in fog.
The wolf will collide with its target, revealing them, dealing 90 / 155 / 220 / 285 Magic Damage (0.5x if target is not visible) and inflicting -{20}% Movement Speed for 4 seconds.
LVL 8
Hunter's Command
Summon up to 2 uncontrollable wolves that seek out the nearest 2 heroes in range, including those in fog.
The wolf will collide with its target, revealing them, dealing 90 / 155 / 220 / 285 Magic Damage (0.5x if target is not visible) and inflicting -{20}% Movement Speed for 4 seconds.
LVL 9
Silencing Shot
Fire a powerful arrow at a target, dealing [60 + 100 / 110 / 120 / 130% of your Attack Damage] as Magic Damage and inflicting 1 / 2 / 3 / 4 second Silence.
LVL 10
Summon Gawain
Permanently summon your uncontrollable familiar, Gawain. Gawain grants 600 Clearvision and learns new abilities each time he is leveled.
Level 1: Diving Strike: Deals 100 / 200 / 300 Physical Damage to a nearby enemy hero
Level 2: Forest's Touch: 200 Heal & +MS/AS if below 40% HP.
Level 3: Emerald Storm: AoE Damage & 30% MS Slow to a group of enemies
Staff of the Master allows you to summon another Gawain on an ally hero, and also buffs Gawain's abilities.
LVL 11
Silencing Shot
Fire a powerful arrow at a target, dealing [60 + 100 / 110 / 120 / 130% of your Attack Damage] as Magic Damage and inflicting 1 / 2 / 3 / 4 second Silence.
LVL 12
Silencing Shot
Fire a powerful arrow at a target, dealing [60 + 100 / 110 / 120 / 130% of your Attack Damage] as Magic Damage and inflicting 1 / 2 / 3 / 4 second Silence.
LVL 13
Hunter's Command
Summon up to 2 uncontrollable wolves that seek out the nearest 2 heroes in range, including those in fog.
The wolf will collide with its target, revealing them, dealing 90 / 155 / 220 / 285 Magic Damage (0.5x if target is not visible) and inflicting -{20}% Movement Speed for 4 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Summon Gawain
Permanently summon your uncontrollable familiar, Gawain. Gawain grants 600 Clearvision and learns new abilities each time he is leveled.
Level 1: Diving Strike: Deals 100 / 200 / 300 Physical Damage to a nearby enemy hero
Level 2: Forest's Touch: 200 Heal & +MS/AS if below 40% HP.
Level 3: Emerald Storm: AoE Damage & 30% MS Slow to a group of enemies
Staff of the Master allows you to summon another Gawain on an ally hero, and also buffs Gawain's abilities.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25