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HERO: Grinex
TITLE: `WhatYouGot's Grinex Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Grinex is a ganker with high physical damage output played in the offlane or in a solo lane. Landing auto-attacks between ability casts will proc Nether Strike attacks yielding the most damage.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Lunar Tear
Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Portal Key
Grants the ability to teleport short distances.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Spiked Bola
Cast to Disarm an enemy.
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 1
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 2
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 3
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 4
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 5
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 6
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 7
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 8
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 9
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 10
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 11
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 12
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 13
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25