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HERO: Wretched Hag
TITLE: xm1's Wretched Hag Guide
Written By: xm1
Date Last Modified: 05/15/20
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
Flash of Darkness
Target a location to teleport to that position.
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Essential + Offensive, Defensive = late/situational
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Corrupted Sword
Can be consumed to permanently gain damage.
Jade Spire
Bonus Cast Range
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Flash of Darkness
Target a location to teleport to that position.
LVL 1
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 2
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 3
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 4
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 5
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 6
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 7
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 8
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 9
Flash of Darkness
Target a location to teleport to that position.
LVL 10
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 11
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 12
Flash of Darkness
Target a location to teleport to that position.
LVL 13
Flash of Darkness
Target a location to teleport to that position.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25