Error - This is a list of what has happened / what has gone wrong!
HERO: Midas
TITLE: `WhatYouGot's Midas Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Midas is an initiator offlane/mid hero that also works on an aggressive lane with another stunner. Split-push as often as possible and look for pick-offs with teammates around the map.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Portal Key
Grants the ability to teleport short distances.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Arcane Bomb
Deals damage to non-hero units.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Null Stone
Periodically blocks single-target abilities.
Sand Scepter
Immobilizes enemies & dispels
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 1
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 2
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 3
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 4
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 5
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 6
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 7
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 8
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 9
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 10
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 11
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 12
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 13
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 14
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 15
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25