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HERO: Night Hound
TITLE: `WhatYouGot's Night Hound Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Night Hound is a carry that can be played either as a shortlane farmer or in the offlane due to his ability to roam the map undetected. Build into agility items to backstab hard.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Toxin Claws
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Twin Blades
Grants a secondary attack.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Spiked Bola
Cast to Disarm an enemy.
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 1
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 2
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 3
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 4
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 5
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 6
Pounce
Target a unit to teleport behind it, dealing an attack with bonus 30 / 60 / 90 / 120 Physical Damage.
LVL 7
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 8
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 9
Backstab
Passively adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
LVL 10
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 11
Invisibility
Passively grants 3 / 9 / 15 Agility and permanent stealth with a 4.5 / 3.5 / 2.5 second fade time. Invisibility becomes inactive when Night Hound is Silenced.
Stealth will not break when using items. This skill can be upgraded at levels 1, 6 and 11.
LVL 12
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 13
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 14
Smoke Bomb
Target a location to create a smoke cloud.
Enemies in the cloud are inflicted with Silence, 40 / 50 / 60 / 70% Miss chance, -25% Movement Speed.
LVL 15
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25