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Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Pyromancer is a magic damage nuker that transitions into a semi-carry with damage items thanks to Fervor. He is typically played mid lane but also works on a dual lane with a direct stun initiator.

STARTING

Golden Apple

On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Portal Key

Grants the ability to teleport short distances.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Pegasus Boots

Movement Modifier
125 Movement Speed. Use to teleport to units and buildings.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Null Stone

Periodically blocks single-target abilities.

Sand Scepter

Immobilizes enemies & dispels

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 1

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 2

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 3

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 4

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 5

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 6

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 7

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 8

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 9

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 10

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 11

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 12

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 13

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25