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Wish for Power

Activate to summon 8 Orbs of Power that rotate around Salomon, dealing 30 / 40 / 50 / 60 Magic Damage per second for up to 10 seconds.

If the orbs collide with an enemy hero, they will explode, dealing
15 / 25 / 35 / 45 Magic Damage per Orb for a max of 80 / 160 / 240 / 320 Magic Damage.

Avenging Leap

Target an enemy to leap to it, dealing 40 / 80 / 120 / 160 Magic Damage and applying a 20% Movement Speed Slow for 1.5 / 2 / 2.5 / 3 seconds.

Wish for Wealth

Passively grants 4 / 8 / 12 / 16 bonus Gold for every enemy non-hero, non-boss unit you kill.

Activate to transmute a
non-hero unit and grant a bonus 40 / 70 / 100 / 130 Gold.

Wish for Revenge

Activate to transform you into an avatar for 30 seconds.

Avatar form gains a bonus
35 / 55 / 75 Health Regeneration, 4 / 8 / 12 Mana Regeneration.

The
cooldowns of Wish for Power and Avenging Leap are lowered to 5 seconds for the duration. This ability can be boosted by Staff of the Master.

Staff Effect: Reduces the cooldown to 40 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This guide will be focused on jungle to carry late game.

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spiked Bola

Cast to Disarm an enemy.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Wish for Wealth

Passively grants 4 / 8 / 12 / 16 bonus Gold for every enemy non-hero, non-boss unit you kill.

Activate to transmute a
non-hero unit and grant a bonus 40 / 70 / 100 / 130 Gold.

LVL 1

Wish for Power

Activate to summon 8 Orbs of Power that rotate around Salomon, dealing 30 / 40 / 50 / 60 Magic Damage per second for up to 10 seconds.

If the orbs collide with an enemy hero, they will explode, dealing
15 / 25 / 35 / 45 Magic Damage per Orb for a max of 80 / 160 / 240 / 320 Magic Damage.

LVL 2

Wish for Power

Activate to summon 8 Orbs of Power that rotate around Salomon, dealing 30 / 40 / 50 / 60 Magic Damage per second for up to 10 seconds.

If the orbs collide with an enemy hero, they will explode, dealing
15 / 25 / 35 / 45 Magic Damage per Orb for a max of 80 / 160 / 240 / 320 Magic Damage.

LVL 3

Avenging Leap

Target an enemy to leap to it, dealing 40 / 80 / 120 / 160 Magic Damage and applying a 20% Movement Speed Slow for 1.5 / 2 / 2.5 / 3 seconds.

LVL 4

Wish for Wealth

Passively grants 4 / 8 / 12 / 16 bonus Gold for every enemy non-hero, non-boss unit you kill.

Activate to transmute a
non-hero unit and grant a bonus 40 / 70 / 100 / 130 Gold.

LVL 5

Wish for Revenge

Activate to transform you into an avatar for 30 seconds.

Avatar form gains a bonus
35 / 55 / 75 Health Regeneration, 4 / 8 / 12 Mana Regeneration.

The
cooldowns of Wish for Power and Avenging Leap are lowered to 5 seconds for the duration. This ability can be boosted by Staff of the Master.

Staff Effect: Reduces the cooldown to 40 seconds.

LVL 6

Wish for Wealth

Passively grants 4 / 8 / 12 / 16 bonus Gold for every enemy non-hero, non-boss unit you kill.

Activate to transmute a
non-hero unit and grant a bonus 40 / 70 / 100 / 130 Gold.

LVL 7

Wish for Wealth

Passively grants 4 / 8 / 12 / 16 bonus Gold for every enemy non-hero, non-boss unit you kill.

Activate to transmute a
non-hero unit and grant a bonus 40 / 70 / 100 / 130 Gold.

LVL 8

Wish for Power

Activate to summon 8 Orbs of Power that rotate around Salomon, dealing 30 / 40 / 50 / 60 Magic Damage per second for up to 10 seconds.

If the orbs collide with an enemy hero, they will explode, dealing
15 / 25 / 35 / 45 Magic Damage per Orb for a max of 80 / 160 / 240 / 320 Magic Damage.

LVL 9

Wish for Power

Activate to summon 8 Orbs of Power that rotate around Salomon, dealing 30 / 40 / 50 / 60 Magic Damage per second for up to 10 seconds.

If the orbs collide with an enemy hero, they will explode, dealing
15 / 25 / 35 / 45 Magic Damage per Orb for a max of 80 / 160 / 240 / 320 Magic Damage.

LVL 10

Wish for Revenge

Activate to transform you into an avatar for 30 seconds.

Avatar form gains a bonus
35 / 55 / 75 Health Regeneration, 4 / 8 / 12 Mana Regeneration.

The
cooldowns of Wish for Power and Avenging Leap are lowered to 5 seconds for the duration. This ability can be boosted by Staff of the Master.

Staff Effect: Reduces the cooldown to 40 seconds.

LVL 11

Avenging Leap

Target an enemy to leap to it, dealing 40 / 80 / 120 / 160 Magic Damage and applying a 20% Movement Speed Slow for 1.5 / 2 / 2.5 / 3 seconds.

LVL 12

Avenging Leap

Target an enemy to leap to it, dealing 40 / 80 / 120 / 160 Magic Damage and applying a 20% Movement Speed Slow for 1.5 / 2 / 2.5 / 3 seconds.

LVL 13

Avenging Leap

Target an enemy to leap to it, dealing 40 / 80 / 120 / 160 Magic Damage and applying a 20% Movement Speed Slow for 1.5 / 2 / 2.5 / 3 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Wish for Revenge

Activate to transform you into an avatar for 30 seconds.

Avatar form gains a bonus
35 / 55 / 75 Health Regeneration, 4 / 8 / 12 Mana Regeneration.

The
cooldowns of Wish for Power and Avenging Leap are lowered to 5 seconds for the duration. This ability can be boosted by Staff of the Master.

Staff Effect: Reduces the cooldown to 40 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25