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HERO: Sir Benzington
TITLE: `WhatYouGot's Sir Benzington Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Sir Benzington is a semi-carry ganker that excels in 2v2 lanes, but can also work in the offlane or as a roamer. Knightfall can be used to gank globally with teammates. Pay close attention to the map.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Lunar Tear
Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Toxin Claws
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 1
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 2
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 3
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 4
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 5
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 6
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 7
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 8
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 9
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 10
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 11
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 12
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 13
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25