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Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Get after it

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Twin Blades

Grants a secondary attack.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Portal Key

Grants the ability to teleport short distances.

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 1

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 2

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 3

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 4

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 5

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 6

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 7

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 8

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 9

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 10

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 22

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 23

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 24

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 25