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HERO: Klanx
TITLE: UsernameID's Klanx Guide
Written By: UsernameID
Date Last Modified: 07/28/20
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Get after it
Crushing Claws
3 Strength
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Firebrand
Firebrand Modifier
Boosts your agility, movement speed, and attack speed.
Corrupted Sword
Can be consumed to permanently gain damage.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 1
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 2
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 3
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 4
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 5
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 6
Lackey
Passively causes your Lackey to fire a rocket whenever you attack, dealing 30 / 40 / 50 / 60 Magic Damage to the target and 0.33x the damage to other enemies around it.
Staff of the Master increases Magic Damage by 30.
LVL 7
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 8
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 9
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 10
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 11
H.A.W.K.
Activate to gain all terrain walking and +5 / 10 / 15 / 20% Movement Speed for 10 / 20 / 30 / 40 seconds.
If Klanx takes 3 hits from enemy heroes while H.A.W.K. is active, he will be grounded for a duration.
Right-click to autocast.
Staff of the Master effects: Number of hits to ground Klanx increased to 5. Cooldown reduced to 6 seconds, and duration increased to 30 / 60 / 90 / 120 seconds.
LVL 12
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 13
B.A.N.G.
Target an area to throw a flashbang to that location, exploding after a short delay.
Enemies facing the flash will receive 70 / 100 / 130 / 160 Magic Damage and a tapering 90% Movement Speed Slow and 15 / 20 / 25 / 30% Miss Chance for 2 seconds. Enemies not facing the flash take 35 / 50 / 65 / 80 Magic Damage instead with no additional effects.
This ability has 2 charge(s) that refresh once every 6 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
A.T.K. Drones
Activate to spawn 1 / 2 / 3 Drones that attack with you for 20 seconds.
First Drone: Deals 30 Magic Damage that hits 3 targets.
Second Drone: Deals 20 Magic Damage and applies a 20% Movement Speed Slow for 2 seconds.
Third Drone: Deals 20% of Klanx's Base Damage as Magic Damage.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25