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Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

Armordillo

Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Frostfield against physical carries
Mock against squishies
Dawnbringer for mobility and/or slow
Wingbow when nobody has Savage Mace
Maul and Symbol when you auto attack a lot

STARTING

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

ESSENTIAL

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Marchers

Movement Modifier
45 Movement Speed

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Corrupted Sword

Can be consumed to permanently gain damage.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Icebrand

Freeze Modifier
Grants a slowing attack.

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 1

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 2

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 3

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 4

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 5

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

LVL 6

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 7

Armordillo

Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 8

Armordillo

Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 9

Armordillo

Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 10

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

LVL 11

Armordillo

Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 12

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 13

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25