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HERO: The Madman
TITLE: `WhatYouGot's The Madman Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
The Madman is a hardcarry that can be played in any lane due to his high mobility. He prefers to lane shortlane to scale quickly into late-game items and take over the game with auto-attacks.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Lunar Tear
Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Toxin Claws
Freeze Modifier
Adds Poison (HP removal over time) to your attacks.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Pegasus Boots
Movement Modifier
125 Movement Speed. Use to teleport to units and buildings.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Null Stone
Periodically blocks single-target abilities.
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 1
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 2
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 3
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 4
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 5
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 6
Barrel Roll
Target a location to quickly move there and back to your original position.
Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.
LVL 7
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 8
Stalk
Activate to gain Stalk for 3.5 seconds.
Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.
LVL 9
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 10
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 11
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 12
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 13
Gash
Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.
Stacks up to 3 / 4 / 5 / 6 times on the same enemy.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Berserk
Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.
Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25