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HERO: Tundra
TITLE: `WhatYouGot's Tundra Guide
Written By: `WhatYouGot
Date Last Modified: 06/14/21
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Tundra is a ganker/initiator played mid or offlane that provides map control with shiver scouting the enemy position. Lock down the enemy key hero with Avalanche in teamfights and focus them down.
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Lunar Tear
Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 1
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 2
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 3
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 4
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 5
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
LVL 6
Piercing Shards
Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.
Staff of the Master reduces this ability's cooldown to 4 seconds.
LVL 7
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 8
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 9
Call of Winter
Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.
Passively summons Shiver the flying scout to follow you around at 300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.
Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.
LVL 10
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
LVL 11
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 12
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 13
Cold Shoulder
Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Avalanche
Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25