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Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Tundra is a ganker/initiator played mid or offlane that provides map control with shiver scouting the enemy position. Lock down the enemy key hero with Avalanche in teamfights and focus them down.

STARTING

Golden Apple

On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Lunar Tear

Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

OFFENSIVE

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 1

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 2

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 3

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 4

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 5

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 6

Piercing Shards

Target a location to throw two curving projectiles. Anything hit by them takes up to 140 / 210 / 280 / 350 Magic Damage. Each projectile can damage an enemy once for 50% of the damage value. Destroys trees.

Staff of the Master reduces this ability's cooldown to 4 seconds.

LVL 7

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 8

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 9

Call of Winter

Activate to summon Coeurl. Coeurl has 350 / 400 / 450 / 500 Health and 15 / 25 / 35 / 45 Attack Damage with 550 Attack Range. Its autoattacks inflict a 10 / 20 / 30 / 40 Attack Speed Slow and a 10 / 20 / 30 / 40% Movement Speed Slow for 3 seconds.

Passively summons Shiver the flying scout to follow you around at
300 / 325 / 350 / 375 Speed and scout for you, providing 800 / 1000 / 1200 / 1400 Clearvision. Shiver is also invisible to enemies unless they come close and dies in 1 hit.

Staff of the Master: Now spawns an extra Coeurl. Coeurl Max Health increased to 900 / 1000 / 1100 / 1200.

LVL 10

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 11

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 12

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 13

Cold Shoulder

Target an enemy unit to charge to it, causing an Attack on impact and applying a 40% Movement Speed Slow for 2 seconds. For the next 8 seconds, any ally that attacks the target will be granted {0,20,40,60,80} Attack Speed for 2 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Avalanche

Target an enemy unit to deal 150 / 225 / 300 Magic Damage and a 3 / 3.5 / 4 second Stun. Enemy units between you and your target take 150 / 225 / 300 Magic Damage, -50% Movement Speed and Attack Speed for 2 / 3 / 4 seconds, and are pushed to the side.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25