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Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Master of Arms is a hard carry hero that has incredibly high attack speed with his weapon enhancement. Build damage and survivability to maximize your performance in team-fights.

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Soulscream Ring

3 Strength
6 Agility
3 Intelligence

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 1

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 2

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 3

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 4

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 5

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

LVL 6

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 7

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 8

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 9

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 10

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

LVL 11

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 12

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 13

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25