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HERO: Master Of Arms
TITLE: Midwars Arms
Written By: Bethrazen
Date Last Modified: 04/01/21
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Master of Arms is a hard carry hero that has incredibly high attack speed with his weapon enhancement. Build damage and survivability to maximize your performance in team-fights.
Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Soulscream Ring
3 Strength
6 Agility
3 Intelligence
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 1
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 2
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 3
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 4
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 5
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
LVL 6
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 7
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 8
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 9
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 10
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
LVL 11
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 12
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 13
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25