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Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

Heart Piercer

Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

A Guide for my playstyle.
Sir benz passive penetrate magic armor and is a long range carry with melee itens benefit, this itens exploit this

try ask for staff, do if you relly need.

Have fun

STARTING

Minor Totem

1 Strength
1 Agility
1 Intelligence

Refreshing Ornament

Grants a Health Regeneration aura.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Iron Shield

Grants a 70% chance to block a small amount of hero damage.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 1

Heart Piercer

Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.

LVL 2

Heart Piercer

Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.

LVL 3

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 4

Heart Piercer

Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.

LVL 5

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 6

Heart Piercer

Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.

LVL 7

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 8

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 9

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 10

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 11

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 12

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 13

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25