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Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Toxin Claws

Freeze Modifier
Adds Poison (HP removal over time) to your attacks.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Portal Key

Grants the ability to teleport short distances.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

OFFENSIVE

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

DEFENSIVE

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 1

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 2

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 3

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 4

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 5

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 6

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 7

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 8

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 9

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 10

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 11

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 12

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 13

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25