Error - This is a list of what has happened / what has gone wrong!

Regurgitate

Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.

Generates 6 corpses over the duration.

Demonic Pathogen

Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.

When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.

Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.

Corpse Conversion

Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.

Passively grants you the ability to consume corpses by walking over them. Each corpse heals
10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.

Hell on Newerth

Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.

Deals from
200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.

Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

It's garbage day . . . .

STARTING

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Homecoming Stone

Teleports you to a friendly structure.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

ESSENTIAL

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Orb of Zamos

Buffs you and a nearby ally with speed.

OFFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Regurgitate

Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.

Generates 6 corpses over the duration.

LVL 1

Demonic Pathogen

Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.

When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.

Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.

LVL 2

Corpse Conversion

Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.

Passively grants you the ability to consume corpses by walking over them. Each corpse heals
10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.

LVL 3

Regurgitate

Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.

Generates 6 corpses over the duration.

LVL 4

Demonic Pathogen

Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.

When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.

Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.

LVL 5

Hell on Newerth

Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.

Deals from
200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.

Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.

LVL 6

Regurgitate

Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.

Generates 6 corpses over the duration.

LVL 7

Corpse Conversion

Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.

Passively grants you the ability to consume corpses by walking over them. Each corpse heals
10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.

LVL 8

Demonic Pathogen

Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.

When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.

Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.

LVL 9

Regurgitate

Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.

Generates 6 corpses over the duration.

LVL 10

Hell on Newerth

Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.

Deals from
200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.

Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.

LVL 11

Demonic Pathogen

Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.

When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.

Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.

LVL 12

Corpse Conversion

Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.

Passively grants you the ability to consume corpses by walking over them. Each corpse heals
10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.

LVL 13

Corpse Conversion

Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.

Passively grants you the ability to consume corpses by walking over them. Each corpse heals
10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Hell on Newerth

Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.

Deals from
200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.

Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25