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Dragonflame

Target a unit or position to unleash a cone that deals 85 / 150 / 215 / 280 Magic Damage, and applies a 0.2 second Stun and a 25% Movement Speed Slow for 2 seconds.

Draconic Defense

Fly to target ally building, well, Volcano, or ally destroyed Tower and land beside it. If targeting a Volcano, Draconis instantly flies to it.

Draconis receives
15 / 20 / 25 / 30% Damage Reduction for 4 seconds upon landing while the building receives 30 / 40 / 50 / 60% Damage Reduction for 8 seconds.

Goes on a 3 second cooldown when taking damage from enemy players.

Staff of the Master increases buff duration to 6 seconds and allows targeting to enemy destroyed towers.

Fiery Barrage

Passively sets a target Ablaze whenever Draconis attacks or damages an enemy with Dragonflame. A burning target receives Physical Damage equal to ({20} + 25% of Draconis' Attack Damage) over 4 seconds, and dealing 0.8 / 1 / 1.2 / 1.4x the damage to heroes.

After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from a unit a max of 4 times from autoattacks. Dragonflame spreads the blaze once while refreshing the Ablaze state.

The damage rate is increased by 70% for each application of Fiery Barrage (each charge) on non-hero units only. Max of 5 / 6 / 7 / 8 charges.

Cataclysm

Summon an indestructible volcano at target location that lasts 15 seconds & resets the cooldown of Draconic Defense.

Enemies within 1000 radius of the Volcano that receive Damage over Time (DoT) take an extra 15 / 25 / 35% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.

The Volcano's attacks
split to 4 targets, deals 50 / 100 / 150 Physical Damage, attacks once every 2 seconds, and burns targets hit for 0.5 / 1 / 1.5% of their current Health per second for 4 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Soultrap ASAP - synergizes well with your passive early to get some easy kills.
Rush Sol's (neg. armor)
Offensive / Defensive are just suggestions depending on the game/line-up

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

ESSENTIAL

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Dragonflame

Target a unit or position to unleash a cone that deals 85 / 150 / 215 / 280 Magic Damage, and applies a 0.2 second Stun and a 25% Movement Speed Slow for 2 seconds.

LVL 1

Fiery Barrage

Passively sets a target Ablaze whenever Draconis attacks or damages an enemy with Dragonflame. A burning target receives Physical Damage equal to ({20} + 25% of Draconis' Attack Damage) over 4 seconds, and dealing 0.8 / 1 / 1.2 / 1.4x the damage to heroes.

After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from a unit a max of 4 times from autoattacks. Dragonflame spreads the blaze once while refreshing the Ablaze state.

The damage rate is increased by 70% for each application of Fiery Barrage (each charge) on non-hero units only. Max of 5 / 6 / 7 / 8 charges.

LVL 2

Dragonflame

Target a unit or position to unleash a cone that deals 85 / 150 / 215 / 280 Magic Damage, and applies a 0.2 second Stun and a 25% Movement Speed Slow for 2 seconds.

LVL 3

Draconic Defense

Fly to target ally building, well, Volcano, or ally destroyed Tower and land beside it. If targeting a Volcano, Draconis instantly flies to it.

Draconis receives
15 / 20 / 25 / 30% Damage Reduction for 4 seconds upon landing while the building receives 30 / 40 / 50 / 60% Damage Reduction for 8 seconds.

Goes on a 3 second cooldown when taking damage from enemy players.

Staff of the Master increases buff duration to 6 seconds and allows targeting to enemy destroyed towers.

LVL 4

Dragonflame

Target a unit or position to unleash a cone that deals 85 / 150 / 215 / 280 Magic Damage, and applies a 0.2 second Stun and a 25% Movement Speed Slow for 2 seconds.

LVL 5

Cataclysm

Summon an indestructible volcano at target location that lasts 15 seconds & resets the cooldown of Draconic Defense.

Enemies within 1000 radius of the Volcano that receive Damage over Time (DoT) take an extra 15 / 25 / 35% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.

The Volcano's attacks
split to 4 targets, deals 50 / 100 / 150 Physical Damage, attacks once every 2 seconds, and burns targets hit for 0.5 / 1 / 1.5% of their current Health per second for 4 seconds.

LVL 6

Dragonflame

Target a unit or position to unleash a cone that deals 85 / 150 / 215 / 280 Magic Damage, and applies a 0.2 second Stun and a 25% Movement Speed Slow for 2 seconds.

LVL 7

Fiery Barrage

Passively sets a target Ablaze whenever Draconis attacks or damages an enemy with Dragonflame. A burning target receives Physical Damage equal to ({20} + 25% of Draconis' Attack Damage) over 4 seconds, and dealing 0.8 / 1 / 1.2 / 1.4x the damage to heroes.

After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from a unit a max of 4 times from autoattacks. Dragonflame spreads the blaze once while refreshing the Ablaze state.

The damage rate is increased by 70% for each application of Fiery Barrage (each charge) on non-hero units only. Max of 5 / 6 / 7 / 8 charges.

LVL 8

Fiery Barrage

Passively sets a target Ablaze whenever Draconis attacks or damages an enemy with Dragonflame. A burning target receives Physical Damage equal to ({20} + 25% of Draconis' Attack Damage) over 4 seconds, and dealing 0.8 / 1 / 1.2 / 1.4x the damage to heroes.

After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from a unit a max of 4 times from autoattacks. Dragonflame spreads the blaze once while refreshing the Ablaze state.

The damage rate is increased by 70% for each application of Fiery Barrage (each charge) on non-hero units only. Max of 5 / 6 / 7 / 8 charges.

LVL 9

Fiery Barrage

Passively sets a target Ablaze whenever Draconis attacks or damages an enemy with Dragonflame. A burning target receives Physical Damage equal to ({20} + 25% of Draconis' Attack Damage) over 4 seconds, and dealing 0.8 / 1 / 1.2 / 1.4x the damage to heroes.

After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from a unit a max of 4 times from autoattacks. Dragonflame spreads the blaze once while refreshing the Ablaze state.

The damage rate is increased by 70% for each application of Fiery Barrage (each charge) on non-hero units only. Max of 5 / 6 / 7 / 8 charges.

LVL 10

Cataclysm

Summon an indestructible volcano at target location that lasts 15 seconds & resets the cooldown of Draconic Defense.

Enemies within 1000 radius of the Volcano that receive Damage over Time (DoT) take an extra 15 / 25 / 35% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.

The Volcano's attacks
split to 4 targets, deals 50 / 100 / 150 Physical Damage, attacks once every 2 seconds, and burns targets hit for 0.5 / 1 / 1.5% of their current Health per second for 4 seconds.

LVL 11

Draconic Defense

Fly to target ally building, well, Volcano, or ally destroyed Tower and land beside it. If targeting a Volcano, Draconis instantly flies to it.

Draconis receives
15 / 20 / 25 / 30% Damage Reduction for 4 seconds upon landing while the building receives 30 / 40 / 50 / 60% Damage Reduction for 8 seconds.

Goes on a 3 second cooldown when taking damage from enemy players.

Staff of the Master increases buff duration to 6 seconds and allows targeting to enemy destroyed towers.

LVL 12

Draconic Defense

Fly to target ally building, well, Volcano, or ally destroyed Tower and land beside it. If targeting a Volcano, Draconis instantly flies to it.

Draconis receives
15 / 20 / 25 / 30% Damage Reduction for 4 seconds upon landing while the building receives 30 / 40 / 50 / 60% Damage Reduction for 8 seconds.

Goes on a 3 second cooldown when taking damage from enemy players.

Staff of the Master increases buff duration to 6 seconds and allows targeting to enemy destroyed towers.

LVL 13

Draconic Defense

Fly to target ally building, well, Volcano, or ally destroyed Tower and land beside it. If targeting a Volcano, Draconis instantly flies to it.

Draconis receives
15 / 20 / 25 / 30% Damage Reduction for 4 seconds upon landing while the building receives 30 / 40 / 50 / 60% Damage Reduction for 8 seconds.

Goes on a 3 second cooldown when taking damage from enemy players.

Staff of the Master increases buff duration to 6 seconds and allows targeting to enemy destroyed towers.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Cataclysm

Summon an indestructible volcano at target location that lasts 15 seconds & resets the cooldown of Draconic Defense.

Enemies within 1000 radius of the Volcano that receive Damage over Time (DoT) take an extra 15 / 25 / 35% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.

The Volcano's attacks
split to 4 targets, deals 50 / 100 / 150 Physical Damage, attacks once every 2 seconds, and burns targets hit for 0.5 / 1 / 1.5% of their current Health per second for 4 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25