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Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
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Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 1
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 2
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 3
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 4
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 5
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 6
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 7
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 8
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 9
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 10
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 11
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 12
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
LVL 13
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25